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Dungeons & Dragons Online is not worth the purchase price of a blank disk. This game has got to be one of the worst
playable games that I have ever purchased. Worse! I purchased two, and my wife refused to play passed the first
10 day free trial and never even opened her box!!
First, what I did like:
- Most quests are repeatable
- Quest are available at 3 levels of difficulty choosen by the party leader at time of entrance.
- All "e;Dungeons" are instances.
- Instances DO NOT reset (no respawns) unless every member of the party is out for an extended period.
Partial list of what I did not like:
- Each death reduces XP earned from the instance.
- If you're trying to solo anything, you have to repeat the easy instance over and over again to get xp.
- Level cap at 10, with 4 "levelling points" per level
- Each "levelling point" gives you some rediculously petty skill purchase ability
- Each petty advancement requires huge amounts of experience
- You can only ever have 4 purchased skills regardless of level
- Intense grahical lag due to overly detailed inconsequentials (GeForce 6800 w/512Mb video ram)
- Resting only in Inns (i.e. health only regenerates in an inn) or at "resting temples" inside dungeons that can only ever be used once per visit.
<DM> You would like to rest?
<Player> Yes, I need health and spell recovery. We can use some of the debris, boxes and barrels from this room to secure the door.
<DM> What? You think you can rest in a secured room?
<Player> Where else would I try to rest?
<DM> You can only rest in this room and you can only rest once for the entire adventure.
<Player> What?!? I quit, I'm going to play with another group who's DM isn't stupid!
Bottom line? Don't buy the game. If you've played D&D and liked it, then you'd more likely enjoy World of Warcraft.
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